Virtual Reality In Education Market Size, Strategic Insights, Business Outlook, Key Influencing Factors And Segments

Virtual Reality In Education Market
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Virtual Reality In Education Global Market Report 2022 by The Business Research Company is the most comprehensive report available on the market, being wide-ranging both in terms of chronology and geography. It covers the historic period – 2016-2021, and the forecast period – 2022-2026, with additional forecasts for 2026-2031. The report helps gain a truly global perspective as it covers 60 geographies, focusing on major economies in each region – Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

TBRC’s market report includes a chapter on the COVID-19 impact on the virtual reality in education industry, which gives valuable insights on supply chain disruptions, logistical challenges, and other economic implications of the virus on the market and how companies can strategize to bounce back from it. With updated market numbers according to the effects of the coronavirus, the report provides the most accurate expected virtual reality in education market growth numbers from 2022-2031.

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The global virtual reality in education market size is expected to increase from $6.37 billion in 2021 to $8.66 billion in 2022 at a compound annual growth rate (CAGR) of 36%. The change in the market growth trend is mainly due to the companies stabilizing their output after catering to the demand that grew exponentially during the COVID-19 pandemic in 2020. The VR in education market is expected to reach $32.94 billion in 2026 at a CAGR of 39.7%.

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https://www.thebusinessresearchcompany.com/report/virtual-reality-in-education-global-market-report

The Virtual Reality In Education Global Market Report 2022-31 by The Business Research Company evaluates VR in education market size, growth rate, drivers, virtual reality in education industry trends, and major companies.

The VR in education market segments in the report are:
1) By Component: Hardware, Solutions and Software
2) By Deployment: Cloud, On-Premises
3) By Application: Residential, Academic and Training Institutions, Others

The table of contents in TBRC’s virtual reality in education market report includes:
1. Executive Summary
2. Virtual Reality In Education Market Characteristics
3. Virtual Reality In Education Market Trends And Strategies
4. Impact Of COVID-19 On Virtual Reality In Education
5. Virtual Reality In Education Market Size And Growth
……
28. Key Mergers And Acquisitions In The Virtual Reality In Education Market
29. Virtual Reality In Education Market Future Outlook and Potential Analysis
30. Appendix

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